pinpointmapping
lvl.4
Flight distance : 5345105 ft
United States
Offline
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In my experience, pix4d works best when images have ~75 percent overlap (front & side, but if dealing with very complex shapes perhaps even 85%). Adding "extra" images doesn't really "improve" the outputs as they don't add any new data, just more of the same. The Nadir images (taken with camera pointed straight down) are used for creating the orthomosaics and you can also add oblique images that will improve the point cloud generation/output, if you want the best output, do the alternate processing first to generate the pointcloud. Adding GCP will only really improve the final projection/geo location of the mosaic, but doesn't realy affect the visual quality (just helps to line it up with other geospatial data). You will improve the final output by defining surfaces like roofs or driveways etc within the Ray cloud and getting as clean of digital surface model as possible. The DSM is used in the creation of the final orthomosaics, so by cleaning up roof and building edges etc, the final mosaic will have sharper edges as well. Once you are happy with the resulting DSM you can load it along with just the oblique images for generating the final image and kml's etc
I recently did a project for a 50 acre farm with my inspire at roughly 30 Meters and captured ~500 images and was able to generate a final GSD of .61 inches....so capturing 800 images of just a house is a bit overkill. While Pix4d can work with images taken at different heights, I recall a note/disclaimer that the difference in altitude should not be so much as to double the GSD. So flying at 25 or 30 meters is ok, but the extra pass @50 meters won't be of benefit. Aim for keeping a consistent altitude above the target/scene. i.e. When capturing roof, fly 25-30 meters above the roof line,but only 25-30 meters above the ground for surrounding lands. when capturing the walls (in oblique) keep 25-30 meters away from the walls, but altitude doesn't matter much as your not capturing the ground vertical walls. You can also improve the final output through the mosaic editor. I've been playing with the software for about 20 months and am amazed by the outputs and possibilities. Take some time and review the support files/documents on the pix4d website, they contain a wealth of info and are very useful. |
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