ziemkowski
lvl.1
United States
Offline
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These issues are definitely jarring.
My biggest gripe about Waypoints 2.0 so far, beyond those rapid changes you mention, is how it begins the route immediately, forcing you to back out the shot far enough to add a fade or dissolve, when I'd rather it wait 1 second at waypoint 1 before starting the route and gradually begin the action after that.
My only other real issue is the lack of being able to reverse the route, as I'm almost always setting it up in reverse. In some cases that would even make the need to hover before starting irrelevant, since I'd already be at the first waypoint. |
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