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LTrain Posted at 1-16 10:38
I stepped away from looking at this device for a few months to coach kids robotics. Now that I've returned I'm finding there's still no documentation for Python, certain functionality like using the IR blaster isn't available in blocks, there's no protocol documentation for the IR blaster or the receivers, no ability to author/create custom game types, etc etc.
I'm not saying there's zero support, but given the speed at which DJI delivers new products - if this were more of a priority it would be reflected in the strength of the dev tools which I think should be better developed and documented at this point. I gave them a pass when the device launched - but now it feels like the effort has limited resources. The assigned team is doing what they can - but I'm guessing they have an unachievable backlog of tasks.
Wait, there is documentation for python. It is in the same programming guide as the Scratch stuff. At the end of the description of each block, the Python equivalents are listed. Were you expecting something more? If so, what?
You can still use the IR blaster by using the program as a skill and simply firing when the selected mode is IR (as opposed to gel beads). But yes, it is true that there is no support whatsoever for detecting IR hits (not for now anyway).
Everything else sounds circumstantial. The only way to evaluate if enough resources are being dedicated to it or not are to know what are the main objectives DJI has with the S1. Without that specific information, it is very difficult to come up with any solid conclusion.
All that being said, I am also not happy with the speed features are showing up. I just not make any assumptions. I also not waiting for DJI and I am doing my own thing. More hands would definitely help in case you would be willing to step-up (and have programming experience).
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