Jan Spacil
lvl.4
Flight distance : 115272 ft
Czechia
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There's quite a difference between the free version (Davinci Resolve) and the paid version (Studio). Multi-GPU support is one of them, but it's not as simple as it seems.
Here's a pretty good description of the general advantages of the Studio version: https://www.toolfarm.com/tutoria ... s-the-free-version/
As for GPU support, it's a relatively new thing in the free version, roughly from V18 (or possibly the latest updates in version 17). Older free versions practically had no GPU support at all.
And it's necessary to distinguish between decoding and encoding. With Studio and, for example, an Intel IGPU feeding an Nvidia card, you could gain a bit. The IGPU does the decoding. The GPU does the encoding.
Unfortunately, I'm not such a big expert in this area, I only know that video editing in HLG sped up a lot with the switch to the Studio version, on the same hardware.
There's also quite a difference between supporting 8-bit video and, say, HEVC. Here, the Studio version is still at a big advantage. The free version also has support for HEVC, in a certain way, but if I understood it correctly, the free version uses Microsoft codecs, while the Studio version has its own licensed ones.
The Studio version also has Intel's hyperencode support, which can be a 40-50% speed jump. But I'm not sure if this applies to decoding or just encoding.
Generally, I think investing in the Studio version is a good idea. The Studio version license is lifetime, including future versions for free. The license is for two computers, which can also halve the price if you buy it with someone else. Another option is to buy a license together with a SpeedEditor hardware keyboard (which is great) and it will only slightly increase the price - many people solve the purchase of a license this way and then sell the SpeedEditor for a lower price - there are many auctions on eBay, for example.
For me, features like Speed Warp, HDR support, generally the Neural Engine including Voice Isolation, UltraNR, Lens distortion correction and other features are a pretty good reason to pay for the Studio version.
Unfortunately, I'm unable to judge in which situation it would be better to use an iGPU and when a dedicated GPU. In any case, for encoding, Nvidia will be better, respectively faster. However, it's not that difficult to try it out IRL. Unfortunately, it's not possible to have both the free and Studio versions on one computer at the same time, so I can't practically test this (and besides, I have an AMD GPU, so I can't test CUDA acceleration).
Btw, if you're not using v19 beta, you should try it! There's a huge speed increase for h.264/265 decoding. I'm still unsure if the free version fully supports hardware GPU decoding. This could be a dealbreaker! |
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