yaelm
New
Israel
Offline
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Hi,
I am getting video packets in one device (catch them by DJIOnReceivedVideoCallback) and send them immediately to second device.
On the second device I am trying to use DJICodecManager in order to play the video in the same way I do in the first device (use the DJICodecManager as my "player"). I am using for both application TextureView as Video Surface
On the first device the video is played well, but on the second one not, though I am using in both the same
UI element (TextureView ), the same DJI API (DJICodecManager) and the same Video data.
Why is that?
Did anyone tried to do something like that?
Not that on the second device - I am trying to use the DJICodecManager without completing the process of full product connection: I don't need the product in that case (I only want to present the video)
Thank you for your help
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