LW UAS
lvl.4
Flight distance : 858228 ft
United States
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Barry Goyette Posted at 2017-2-2 07:00
I'll confirm Mike's comments on this. The footage is perfectly smooth. When performing pans like this it is extremely challenging on the "decoding" side. H264 decodes by only updating the "changes" in each frame. Because of the panning/tilting, every frame is completely unique, and so it's a stress on your processor. When playing back on youtube for me, it was mostly perfectly smooth, but occasionally the frame rate would drop to something lower than 29.97, meaning the pans would be come less smooth. If I scrubbed back over the offending area, or simply clicked pause, the processing would have a chance to catch up, and everything would go back to smooth. If you view the footage in your NLE or QT player and advance frame by frame, you'll see there are no missing frames or stuttering. This is what tells you that its a playback issue relative to your machine. Alternatively, you could convert to an editing codec like ProRes. You'll most likely find that the same footage in a less compressed codec plays back absolutely fine.
there is nothing wrong with the h264 codecs from the I2. (in camera proRes is a different matter:-) 4k h264 is challenging to playback on many machines, and thats all you are seeing here.
Thank you to Barry and Mike for your feedback on my post. I am new to shooting footage using the H264 codec. For several years I have been commercially flying UAS that can carry a wide variety of camera packages, and the footage the clients would provide me for my own use played back fine on my equipment and edit suite. That is why I was concerned when I ran into playback issues with the H264 footage I shot, that I would hand it off to a client and they would have the same issues. Now that I know how to handle (and understand) the playback issue on my end, I have an encoding question for you for output to YouTube. I have been encoding video (shot on my I2 in H264 with default profile settings) from AME for upload according to YouTube's posted standards (MP4, H264, High Profile, etc), but playback on YouTube has stutters (mostly when there are significant camera moves, as expected) on every device I have tested it on. I have tried playing with bit-rates and keyframes with little success. Do you have any suggestions to mitigate these playback issues, either with camera settings/post processing or with export settings? |
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