sevadu
lvl.2
Netherlands
Offline
|
Awesome, thank you!!
Of course I hate not being able to fly, and I want to know how bad (if at all) the motor has been damaged. It has me in a dilemma of "should I try power up the P3P with the risk of 1 motor not working properly or should I just try it?"
This dilemma brought me on a somewhat crazy idea. I believe visuals are easier to understand than a whole bunch of text, so I've tried to visualize my idea. Please don't mind the extremely amateuristic look of this. It's only to visualize the thought, and I believe that simple drawings are often best understood.
This is supposed to be part of my backyard. Door, little couch, fence left, fence right. What if I would tightly stretch a rope (the purple horizontal line) between the fences, and attach another rope from there to the P3P (vertical). The rope length to the P3P (A) must be shorter than the height (from the ground) of the horizontal rope; that height is B.
If I will try a hand take off (hand landings I've done before) and gently increase the upward throttle, 2 things can happen. Either all motors work fine and the P3P will be limited in its altitude by the rope (A). Or a motor doesn't properly work and the P3P wants to make strange maneuvres and wants to crash. In that case it won't land on the ground since the attached rope is too short to hit the ground. Of course I need to get the **** out of its way to not get cut by the props and perform CSC immediately. But then the P3P will just hang upside down instead of crash landing. Key will be to GENTLY increase the upward throttle, and not let the vertical rope become tight, because then it will have a pulling effect on the P3P, causing a 'mid-air tip over'. The rope needs to have enough length for the P3P to have some space to see what happens, yet at the same time short enough to prevent the P3P from hitting the ground.
Perhaps this is a 'controlled' setting for others to use for other test as well.
|
-
Motor works fine
-
Motor isn't fine
|